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  • January 23, 2023

    Wood Wide Web: Learning to Personify Forests

    Wood Wide Web: Learning to Personify Forests

    The Wood Wide Web is a hybrid interactive installation, which will be bringing ancient endangered trees from India and the UK to life through the use of skeletal tracking and AI. The sacred forests get personified and tell their stories, evoking empathy in humans across the globe to inspire more care for the planet.  Artists: Kanchan…

  • January 23, 2023

    Poetics of Garbage: Harnessing The Potential of Waste

    Poetics of Garbage: Harnessing The Potential of Waste

    Poetics of Garbage will be a single-screen film shot in the streets and hinterlands of Delhi that explores how single-use plastic designed into a performance costume is rationalized by a machine to produce language. Artists: Aashna Arora, Bruce Gilchrist, Thaniya Kanaka Mahalakshmi, Chaitali Kulkarni Image Source: greenpeace.org The project will reflexively produce a commentary on…

  • January 23, 2023

    Give Me A Sign: Developing The Narrative

    Give Me A Sign: Developing The Narrative

    Give Me a Sign combines aspects of Indian philosophy and practices with narratives around Artificial Intelligence and climate change, through an illusionary AI entity called ‘Shunya’ who responds to mudras with visions, dreams, stories, concerns and hopes they have about our changing planet. Artists: Diane Edwards(UK) , Upasana Nattoji Roy (India)Supported By: Hasan S Intention…

  • November 30, 2022

    ClimateProv: Playing with the AI

    ClimateProv: Playing with the AI

    ClimateProv is an interactive 60-minute AI improv theatre performance that provokes conversations about the climate emergency. Human performers work together with an AI performer to improvise live theatrical scenes based on suggestions and prompts related to climate change and its implications for humanity. 

  • November 30, 2022

    Only A Game (?): The Inception

    Only A Game (?): The Inception

    A playful immersive installation, ‘Only A Game (?)’ is an interactive game experience where audiences can use their body movements to offset the gradual increase of global warming and co-create generative art in the process. 

  • November 30, 2022

    Where do I come from? Where do I go?: Learning to Capture the Concept 

    Where do I come from? Where do I go?: Learning to Capture the Concept 

    An AI-generated installation in the form of a waterfall overflowing with an abundance of garbage. Created from datasets generated by the performers documenting the equation between them and their garbage, this work hopes to encourage thought on consumption and the garbage amassed on a daily basis.

  • November 30, 2022

    Asthir Gehrayee: The Process Behind the Art 

    Asthir Gehrayee: The Process Behind the Art 

    Asthir Gehrayee is an immersive, interactive, audiovisual digital art installation, inspired by the ocean and its more-than-human inhabitants that strives to show that change is both an individual and collective possibility when it comes to oceanic health. 

  • September 25, 2021

    Humanising the Machine

    Humanising the Machine

    By BFT Student Fellows: Tse Xuan Lau and Joanne Lim Overview: Week 1: Part 1: Humanising the Machine Part 1 aims to talk about biases in Media reporting in relation to the state of our climate urgency. Though there is increased coverage on climate change, there are questions on how the reports are framed, which…

  • September 25, 2021

    ‘New Perception’- a Techart Zine

    ‘New Perception’- a Techart Zine

    By BFT Student Fellows: Jocelynne Pricilia Cantona & Zaneta Trixie This is the first 4 pages of our magazine called “New Perception”. This magazine is a highlight of other fellow’s work which we think truly open a new perception for us in art and technology. We try to make this magazine as detailed as possible…

  • September 25, 2021

    The Art of Technology

    The Art of Technology

    By BFT Student Fellows: Aditi Neti & Li Xinci Li Xinci penned down a few questions and answers based on talks given by Hasan and the related conversations that occurred. Aditi Neti formatted them and created an accompanying p5.js visual that responded to the line in the text: “There is no right or wrong in…

  • September 25, 2021

    Visual Documentation of Artistic Responses

    Visual Documentation of Artistic Responses

    By BFT Student Fellows: Jeremy Lim & Zhang Yuqi Week 1: Week 2: Week 3: About the student fellows Jeremy Lim: I’m currently in my 4th year at SUSS in Digital Media. I mostly specialize in photography and videography, however I also have experience in coding and graphic design. I’m also currently working full time…

  • September 25, 2021

    Feel the heat yet?

    Feel the heat yet?

    By BFT Student Fellow: Tang Hoang Nha (Cleo) Here is a fundamental heat simulation on p5.js in order to express the tension of global warming. An early experiment: I created the following art piece to manipulate traditional brush strokes digitally. The idea of this work is focused on surrealism and unrealistic landscapes.  There are still…

  • September 25, 2021

    We cannot be silent anymore!

    We cannot be silent anymore!

    By BFT Student fellow: Li Xinci About the Student Fellow Li Xinci: I am a new student of Lasalle College of the Arts. My major is design for communication & experiences. I hope to explore the dialogue between products, people and materials, and culture in the future, all of which cannot be done without the…

  • September 25, 2021

    The Joy of Fireworks without it’s Detriments

    The Joy of Fireworks without it’s Detriments

    By BFT Student Fellow: Aditi Neti As part of the Footprint and Climate breakout room, I heard discussions about how we can minimise our ecological impact, and exist in this world not as an invasive species but as a species who keeps other fauna and flora in mind. This got me thinking, bursting firecrackers in…

  • November 19, 2020

    Code and find own drawing tool

    This is real fun and exciting using the p5js code and creating own drawing tool. I used the tool and draw a portrait that gradually discover my self.

  • November 16, 2020

    A(I) Search For Answers – Group Pecha Kucha to Fellows + Mentors

    A(I) Search For Answers – Group Pecha Kucha to Fellows + Mentors

    I can’t believe today is the last day of the Fellowship, what a fortnight it has been. Its been a challenge, yet so inspiring and I’ve built up the momentum that I was hoping for, to learn 3D modelling for 3D printing, coding for Arduino and sound-based tools/software for the first time. I feel like…

  • November 16, 2020

    K(not) a Conversation

    K(not) a Conversation

    K(not) a Conversation is an installation exploring the concepts of artificial intelligence, creativity and labour. Inspired by ancient indigenous communication systems of Quipu knots, it instigates a communication and reflection process through the use of knots and AI systems.  Ambika Joshi | Nayeli Vega Vargas | Thomas Heidtmann Concept Note The installation exists in two ways,…

  • November 16, 2020

    The answer to life, the universe, and everything -Collective 42

    The answer to life, the universe, and everything -Collective 42

    Today we got stuck into the core of what we wanted to create and we even gave ourselves a name – Collective 42. Named after the answer from the all-knowing computer in the famous novel, The Hitchhiker’s Guide to the Galaxy. As we are searching for answers to questions about life, the universe – everything,…

  • November 16, 2020

    Give Me a Sign

    Give Me a Sign

    Give me a Sign is a prototype for an interactive storytelling tool which uses Machine Learning and hand gestures – from ancient Indian dance practices – to trigger urgent and important conversations of multiplicity, climate crisis and the anthropocene.  Shayekh Mohammad Arif | Diane Edwards | Upasana Nattoji Roy Concept Note We are the stories that…

  • November 16, 2020

    CoLab Work Session / State of the Art / Showcasing TechArt

    CoLab Work Session / State of the Art / Showcasing TechArt

    CoLab Work Session over Chai + Chat During our Chai and Chat this morning, Smruthi, Jens and I discussed our ideas about nature, the universe and everything. Initial Ideas If nature could talk to us, what would it say? Interactive fortune teller game, biblical/mythological language using scientific facts. Text-driven interface. Video – Talking Heads /…

  • November 16, 2020

    RANI: Room for AlterNative Intelligences

    RANI: Room for AlterNative Intelligences

    RANI is a Room for AlterNative Intelligences. As an expanding digital space, RANI houses research resources, curated dialogues and multi-modal sketches from ongoing processes of artistic research with a keen focus on alternatives to dominant modes of knowledge production. Roshni Bhatia | Alistair Debling | Kiran Kumar Concept Note Where could children mess with deep…

  • November 16, 2020

    STEPHEN (..is going to be lonely when he’s dead)

    STEPHEN (..is going to be lonely when he’s dead)

    STEPHEN is an exploration of how AI understands humanity & how to integrate AI as a collaborator in our artistic practice in a way that pays respect to the human and artificial artists equally. Koel Sen | Sebastian Drab | Stephen Concept Note Using GPT-3 as our main collaborator we let the AI name itself…

  • November 16, 2020

    Philobiblian’s Palimpsest

    Philobiblian’s Palimpsest

    The project Philobiblian’s Palimpsest explores machine learning through an ethnographic framework whereby the artists’ conversations with the machine seek the machine’s insights into culture, philosophy and emotion via a re-imagining of E. M. Forster’s 1909 short story The Machine Stops. Jo Clements | Bhargav Padhiyar | Dibyendu Seal Concept Note Drawing on current research that…

  • November 16, 2020

    How Machines Read + Our Final Artwork

    How Machines Read + Our Final Artwork

    Hasan’s lecture today provided food for thought: Can machines read and talk to us? Supervised vs. Unsupervised learning (unsupervised: humans can learn from existing datasets). Code analogy: code is a formal syntax for thought. Human language is very informal. Input > Model > Output (neural network process). Transformer Architecture. Long Short Term Memory. Chat Bots.…

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About BeFantastic

BeFantastic is a TechArt platform that engages a vibrant international community of TechArt creators and experts to push the boundaries of technology and the arts. Birthed from the experiences of Jaaga.in a social experiment that started in 2009, BeFantastic carries forth the ethos of innovation in the tech & arts, with a deep focus on community

 

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